Seed of Sound...
I am very excited to announce the release of my new album, Seed of Sound. It’s something that’s been in the works for a good long while, and it’s a bit of a culmination of countless music making hours. I made it a mix of everything
Creative Resampling in Ableton...
by DJ Story Resampling opens up a lot of creative potential when producing music in Ableton. I find it especially handy when I want to add a bit of randomness to a composition, because you can record the random variations in and edit them down into what actually sounds good to your ear. Let’s say […]
Ableton Live + Propellerhead Reason Rewi...
How to route your sounds and devices from Propellerhead Reason to Ableton Live using the built-in rewire feature. There are 2 methods covered in this video for bringing sound from Reason into Live. The technique you use is up to you and your music production style.
TouchOSC, Pure Data, & Ableton Live...
I just got this great midi controller application for my ipod touch called TouchOSC. It’s a $5 app with a lot of bang for the buck. It was a bit of a learning curve to get started, although I did manage to create my own custom controller layout using the
Mirror Me (Zenon Rec.) Interview...
DJ Story: Great Music! Are you using Ableton?
Mirror Me (Zenon Rec.): Yep. All Ableton. Synthesizing, sampling and resampling. A minimalist approach.
DJ Story: Any plugins?
Mirror Me (Zenon Rec.): Oh yah. FM8, Sylenth, and Massive.
DJ Story: What did you use for the bass?
Mirror Me (Zenon Rec.): Sylenth or UltraBass MX
DJ Story: What about that vocal stutter? Great production. I love the use of panning.
Mirror Me (Zenon Rec.): Yeah. It’s a combo. ;p It’s a vocal sample on top of a grained version of the vocal sample delaying, pitching and slowing down the delay as it goes.
Psytrance Sample Pack 001...
This sample pack contains royalty free psytrance samples and loops created by DJ Story for dark progressive, full-on, and darkpsy producers. Sawtooth waves are essential for psytrance sound design. So much can be done manipulating the pitch and frequency of basic waveforms. The sound design was primarily done using sawtooth, square, sine waves with various processing in simpler.